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Production Milestones

Last Updated: November 15, 2025

Set Production Milestones

  • Milestones are production goals that mark a significant accomplishment in development, typically completion of features and/or content.
  • Breakdown your games production schedule into Milestones
  • Set deadlines to complete each Milestone. Typically set to every 1 or 2 months.

Minor Production Milestones

  • Implementation Features
  • Bugfixes
  • Additional Polish
  • Balance Changes

Major Pre-Production Milestones

Proof of Concept (Prototype)

  • Built through rapid prototyping to validate the game's design.
  • Contains the core game mechanics and game loop.
  • It's fun on gameplay alone.
  • Majority of the visual and audio assets are placeholder.

Vertical Slice (Pre-Alpha)

  • A Demo that showcases the core gameplay experience.
  • Some or all assets present are finalized.
  • Useful for Pitching to Investors.

Major Production Milestones

Code Complete (Alpha)

  • All of the programming that makes up the game has been completed and fully implemented.
  • Programmers will pivot to fixing bugs and implementing game content.

Content Complete (Beta)

  • All the art and audio assets have been created and implemented into the game.
  • Artists will fix or polish any issues with assets that exist in the game.
  • Programmers will focus on fixing bugs and polishing game content.

Gold Master / Minimum Viable Product (Final)

  • A finished product that contains the minimum amount of content that was planned to be released to market.
  • All features and content are complete and all critical bugs have been fixed.

Post-Launch Updates / Downloadable Content (Sustainment)

  • Expansions, Content Updates, Hotfixes, Patches,
  • Patches typically include bug fixes and balance changes.
  • Content updates and Expansions, typically include new levels, characters, and gameplay experiences.

Resources

Originally Published: June 29, 2021