Production Milestones
Last Updated: November 15, 2025
Set Production Milestones
- Milestones are production goals that mark a significant accomplishment in development, typically completion of features and/or content.
- Breakdown your games production schedule into Milestones
- Set deadlines to complete each Milestone. Typically set to every 1 or 2 months.
Minor Production Milestones
- Implementation Features
- Bugfixes
- Additional Polish
- Balance Changes
Major Pre-Production Milestones
Proof of Concept (Prototype)
- Built through rapid prototyping to validate the game's design.
- Contains the core game mechanics and game loop.
- It's fun on gameplay alone.
- Majority of the visual and audio assets are placeholder.
Vertical Slice (Pre-Alpha)
- A Demo that showcases the core gameplay experience.
- Some or all assets present are finalized.
- Useful for Pitching to Investors.
Major Production Milestones
Code Complete (Alpha)
- All of the programming that makes up the game has been completed and fully implemented.
- Programmers will pivot to fixing bugs and implementing game content.
Content Complete (Beta)
- All the art and audio assets have been created and implemented into the game.
- Artists will fix or polish any issues with assets that exist in the game.
- Programmers will focus on fixing bugs and polishing game content.
Gold Master / Minimum Viable Product (Final)
- A finished product that contains the minimum amount of content that was planned to be released to market.
- All features and content are complete and all critical bugs have been fixed.
Post-Launch Updates / Downloadable Content (Sustainment)
- Expansions, Content Updates, Hotfixes, Patches,
- Patches typically include bug fixes and balance changes.
- Content updates and Expansions, typically include new levels, characters, and gameplay experiences.
Resources
Originally Published: June 29, 2021