Home
Resources
Guides
About
Light
Resources
Guides
About
Guides
Introductory Guides
Game Development FAQ
Answers to questions that novice game developers frequently ask.
Pick Your Roles
Learn how to recruit team members and effects of a team's composition.
Tools Recommendations
Game Engines & Frameworks
Learn about game creation tools and toolkit recommendations.
2D Art Tools
Learn about game creation tools and toolkit recommendations.
3D Art Tools
Learn about game creation tools and toolkit recommendations.
Audio Tools
Learn about game creation tools and toolkit recommendations.
Task Management
Learn about standard production practices and techniques.
Version Control
Learn how to setup source control for your projects.
Video Tools
Learn about game creation tools and toolkit recommendations.
Collaboration
Networking
Learn how to network with other hobbyists and professionals.
Recruiting Team Members
Learn how to recruit team members and effects of a team's composition.
Game Jam
Learn about Game Jams and where to participate in one.
Pre-Production
Blue Sky Thinking
Activities to generate ideas without limits.
Prototype
Start building a prototype.
Vertical Slice
Achieving the "heavenly" vertical slice of your game.
Full Production
Production
Learn about standard production practices and techniques.
QA Testing
Learn what it's like to work as a QA Tester for a Publisher.
Localization
Learn how to localize your game and what languages to localize.
Agile Development
Learn about standard production practices and techniques.
Profession in the Computer Games Industry
Careers in the Games Industry
Learn about the type of jobs in the Games Industry as well as how to improve your chances at starting a career.
Education Paths
Find the best places to learn how to develop games.
Gaining Experience and Building a Portfolio
Learn how to gain experience and start building a portfolio.
Job Applications & Interviews
Tips on applying to jobs and how to have a successful interview.
Pros and Cons of Entering the Industry through QA Testing
Learn the pros and cons of being a qa tester in the Games Industry.
Industry Topics
Work Culture
Get a better understanding of the work culture in the Games Industry.
Crunch
Learn about common reasons for crunch and their impact on development.
Unionization
Learn about Unionization in the Games Industry
Business Guides
Market Overview
A breakdown of the markets and trends in the Games Industry.
Business Strategies and Considerations
A list of tactics business and marketing for running a successful Indie Studio.
Game Revenue Models
Learn about the common business models and strategies for video games.
Acquiring Funds
Learn about the avenues to acquire a publisher or funds for your game studio.
Making a Successful Kickstarter
Tips on how to increase the likelihood that your Kickstarter Campaign will be a success.
Building a YouTube Channel
Tips on how to build a Video Game focused YouTube channel.
Marketing Guides
Enacting a Marketing Strategy
Learn about the common marketing strategies for video games.
Community Growth Tactics
A list of tactics business and marketing for running a successful Indie Studio.
The Strength of IPs and Brands
Discover the benefits of making games as an Intellectual Property built around your company's Brand.
Public Relations and Marketing
Learn how to get the most out of traditional Public Relations and Marketing.
Mark Cerny's Method
Method Overview
The four parts that make up Method.
Part 1: Pre-Production vs Production
The difference between Pre-Production and Production when it comes to game development.
Part 2: The "Publishable" First Playable.
Describes what the requirements are for a First Playable.
Part 3: Macro vs Micro Design
Describes the difference between the Macro Design and Micro Design documents.
Part 4: Gameplay Testing
Describes the benefits of Game Testing and the consquences of focus testing.
Conclusion
A brief summary of how to setup Method and the results from executing it successfully.